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Create your own mobile wallpaper for free. Background images on your mobile. Make your own Mobile Colour Images. Make your own colour images and upload to your mobile for FREE. |
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Create Colour Wallpapers and Logos for Free. Images, background images. |
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To create or design a wallpaper for your mobile phone is fairly simple. The process of transferring the image to your phone is the same principle as used when transferring a midi tone (Polyphonic ringtone) to your handset. The only real difference is that you will not be creating a midi composition, but, instead you will be creating a small image file in a jpg, jpeg or gif format. The most supported image format on mobiles is that of the jpg or jpeg ('Joint Photographic Experts Group') . All modern mobiles should support this format as it allows high quality definition in a very small file size (highly compressed). Before we continue, it is best if you first check that your phone can support colour images (wallpaper). This information is normally given in your instruction manual / guide. I have created a quick list of some of the more popular mobile devices that can support these images. Also I have listed the size of the image that you will need to create. The reason there are different sizes is due to the physical size of the colour screen of your phone. Standard image sizes for mobile devices (all sizes are in pixels) (96 x 65) : This image
size should be compatible with all handsets. Obviously, if your phone supports
a larger screen, you will achieve better results if you go for the larger sized
image. (174 x 132) : Nokia series 60 phones Nokia 3600, 3650, 6600, 7650, N-gage Nokia Series Colour Phones at a glance (random selection) Nokia series 40 phones Nokia series 60 phones Acquiring your image There are lots of ways and places where you can find images to use. You can look in search engines under their image sections, use a scanner and scan a photograph or if you have a digital camera you can create your own personal images. When using images from a search engine, please bear in mind that some of these images may have copyrights associated with them and you would probably have to ask permission to use these images....Many places do offer free images as long as they are for your own personal use and not to be used in any commercial manner. Let us assume that you have now acquired an image for use. The chances are that the image is not in either the correct format (jpg, gif etc..) or its size is far bigger than the required image size. To rectify this problem you will have to use some kind of image formatting software. Most of us probably already have some software which either came with a camera or scanner. If not, do not worry as there is a large amount of free downloadable software that can be used. Some of the popular packages are:- Ultimate Paint http://www.ultimatepaint.com (download from this link), Paint Shop Pro (free demo version available from Jasc) http://www.jasc.com . Other popular software graphic software available: Adobe Photo deluxe, Ulead Photo express. These are often bundled with a camera, scanner or printer. Now that you have an image, you will need to resize your image. This is normally carried out by clicking on the image option and selecting re-size. I can't give exact details of this procedure as this differs between software packages. Next reduce the number of colours down to a level that is supported by your mobile device. (verify this in your hand book). If you are not sure, try reducing to 256 colours first then increasing ( A lot of phones support 4096 colours and above). Once the above has been carried out, save your creation under a new name so that you do not overwrite the original. At this point you may be prompted to select a compression rating. I would suggest starting with 100% then working down to perhaps 75%. I have included some images below which can be used to experiment with :- |
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96 x 65 Image![]() |
101 x 80 Image![]() |
128 x 128 Image![]() |
174 x 132 Image![]() |
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The above images are all jpg
files. the original image had file size of 3.1mb. After resizing and reducing
the number of colours and adjusting the compression rating, I achieved the
following:- (95 x 65) 9KB, (101 x 80) 10KB, (128 x 128) 17KB and (174 x 132) 21KB If you were to adjust the image compression (image quality rating), you can probably reduce these sizes considerably. To save these image(s) to your PC, right click the image and choose the 'save picture as option'. Save the image to a directory called wapimage.You will need an image to upload later. Next you need to crate a small piece of WML (Wireless Mark-up Language) code to allow you to upload (transfer) these image(s) to your handset. WML - Wireless Mark-up Language In order to add an image file to your mobile, you will need to create the following wml code. If you are familiar with html you will have no problems following the code. If you have never used html, do not panic as it is very simple to follow. The basic function of the wml file is to point your mobile to your artistic masterpiece. WML file. <?xml version="1.0"?> <!DOCTYPE wml PUBLIC "-//WAPFORUM//DTD WML 1.1//EN" "http://www.wapforum.org/DTD/wml_1.1.xml"> <wml> <card title="Wallpaper Test"> <p><a href="fred_96x65.jpg">Test Image</a></p> </card> </wml> Simply cut and paste the above lines of code into a text editor (notepad, wordpad etc..) The first two lines are important, if they are omitted, a file format unknown error will be displayed. Card title, This is simply the name of your wap page. In the above example the name of the jpg file is in quotes "fred_96x65.jpg" then followed by a brief description. The description will be the link you will see on your mobile prior to downloading. If you have created more than one image (wallpaper) file and you want both to be available to your mobile, simply duplicate the line "<p><a href="fred_96x65.jpg">Test Image</a></p>" and overtype the file name and description. The above code will form the basis of your first wap page. Cut and paste the above now into your text editor, make sure that there are no blank lines before the first two lines of wml. Save this file to your hard disk in a directory (folder) called mywapimage with a filename of wapimage.wml Hosting your *.wml files Before you continue with this section, I am assuming that you have some free web space to host your files on. Most ISP's (Internet Service Provider) will give you free web space. If not do not panic. Simply go to http://www.google.com (my favourite search Engine) and type in "Free Web Space", there are literally hundreds of free web space offers to choose from. To upload your ‘wapimage.wml’ file to your web space, you will require some ftp software (File Transfer Protocol). This software simply transfers your file from your local hard drive to another hard drive residing within your ISPs organisation. Most download sites and internet magazines (cover discs) offer free ftp software. I use a piece of software called ‘WS_FTP LE for Windows 95/98/NT/XP. This is the best software I have personally used. You can download this software directly from http://www.ipswitch.com/downloads/index.html or from most download sites. Alternatively, if you are familiar with ftp you can upload from a DOS window. When uploading your files you must upload the wml files in ASCII and the *.jpg file must be uploaded in BINARY. Click here for a quick guide to using ftp via your command prompt (dos prompt) And now for the big test, point your mobile phone to the URL of your free web space. Once connected, you should see your entry for the above wallpaper image. If you click this link, your phone will download this image file as a wallpaper (background). If you would like to see what this looks like, point your mobile to the following URL :- (Do not include the Quotes) "http://www.johnreed.co.uk/wapimage.wml" Alternatively, you could paste the url into the wapbrowser on this site (remember not to include the http://) |
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